AI Insights · Timothy · April 2023
Top 5 Superhero Games on Android in Ecuador Q1 2023
Marvel Contest of Champions leads the pack with consistent performance, while DRAGON BALL Z DOKKAN BATTLE sees a surge in downloads and active users.
In the first quarter of 2023, the top 5 superhero games on the Android platform in Ecuador showcased varying trends in downloads, revenue, and active user engagement. Here’s a closer look at their performance based on data from Sensor Tower.
Marvel Contest of Champions from Kabam Games, Inc. maintained a steady trajectory in weekly downloads, fluctuating between 594 and 773. The game’s weekly revenue peaked at approximately $1.8K at the end of December but saw a decline to around $518 in late January, before stabilizing around $500-$900 through March. Active users ranged from 3.3K to 3.8K, showing a slight dip towards the end of the quarter.
Epic Heroes by Dinosaur-Games experienced a significant drop in weekly downloads, starting with over 5K at the end of December and dropping to nearly zero by mid-March. Weekly revenue saw a peak of $367 in late December, followed by fluctuations around the $100-$300 mark. The game’s active users declined from 8.6K to around 3.3K by the end of March.
Mutants Genetic Gladiators from Celsius online had a relatively stable performance. Weekly downloads ranged from 55 to 411, with a notable drop to zero in mid-March. Revenue showed a consistent pattern, peaking at $679 in late December and stabilizing around $100-$200 for most of the quarter. Active users saw a decline from 2.3K to around 1.6K by the end of March.
MARVEL Future Fight by Netmarble displayed strong growth in weekly downloads, reaching up to 2.7K in early March. Revenue, however, remained modest, peaking at $260 at the end of December and hovering around the $100-$200 range throughout the quarter. Active users were consistently high, starting at 10.6K and peaking at over 12K in mid-February.
Finally, DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw a remarkable spike in weekly downloads, reaching over 14K in mid-March. Revenue remained relatively low, peaking at $382 in late December and fluctuating around $50-$150 for most of the quarter. Active users surged from 15.1K at the end of December to over 21K in mid-March, indicating strong user engagement.
For more detailed insights and data on app performance, visit Sensor Tower.